najhoršie je že sú prakticky iba 2 druhy testov...
prepadák a šupa![]()
najhoršie je že sú prakticky iba 2 druhy testov...
prepadák a šupa![]()
Intel Core i7 920@4.1GHz,Asus P6T,POV480GTX ,3x2GB KingstonKHX3 1730CL7,H2O+Cosmos S,Seasonic X-750W,Corsair X64, 2xWD15EADS 1,5TB,Xonar Essence ST + DT770 pro/IE6,LG GH22NS50, SyncMasterP2370, ACER Aspire ONE Ferrari, HTC TouchHD
motto1: Mýliť sa je ľudské, ale zbabrať niečo dokonale na to treba počítač
motto2: Silný zdroj a veľký chladič to istí
motto3: Ten most prekročíme až k nemu prídeme, J. O'Neill
8.37
1600x1200 FA@16x, FAA@4x SS
2900XT/8800GTS:
min:17/20
med:35/37
max:64/70
1920x1200 FA@16x, FAA@4x SS
2900XT/8800GTS:
min:16/16
med:30/32
max:55/57
2900XT - 8.37- 8800GTS - 158.19 -
1600x1200 FA@16x, FAA@4x no SShadows,
2900XT/8800GTS:
min:20/30
med:59/58
max:124/130
1920x1200 FA@16x, FAA@4x no SShadows,
2900XT/8800GTS:
min:19/27
med:51/51
max:111/104
STALKER 1600x1200 all maximum, AFMax noAA - C2 3200
Timedemo1: Av: 37,55, Min: 19,79, Max: 123,84, Mid: 39,52
Timedemo2: Av: 60,14, Min: 37,60, Max: 291,21, Mid: 65,48
8.36
Timedemo1: Average: 33,12, Min: 17,51, Max: 88,29, Mid: 35,51
Timedemo2: Average: 50,50, Min: 31,28, Max: 282,81, Mid: 56,67
A dalsi
Driver: 8.37-4, CPU: E6700, from europes biggest PC-Magazine ct
Oblivion, HDR on
1280 X 1024 noAA/noAF
2900 XT 49 fps
88 GTS 48 fps
88 GTX 48 fps
1280 X 1024 AA 4X / noAF
2900 XT 39 fps
88 GTS 46 fps
88 GTX 48 fps
1280 x1024 AA 8X / noAF
HD 2900 XT 17 fps
88 GTS 28 fps
88 GTX 39 fps
PREY
1600 x 1200 AA 8X / AF 16X
HD 2900 XT 43 fps
88 GTS 37 fps
88 GTX 50 fps
Naposledy upravil Masster; 12.05.2007 v 18:12.
But of course, the unlimited evilness of the ultimate tool of mischief, the universal explanation for sucky performance from anything other than nVidia, TWIMTBP, strikes again. The shenanigans know no bounds....luckily, in this sea of pain and anguish,the shining beacon of light and righteousness, ATi, stand, with their Get in the Game program that they managed so badly(because they`re not evil like nV, see, so they couldn`t actually have a program where they worked really close with devs, pushing their tech into their stuff) that no game is part of it. - Morgoth the Dark Enemy
senzory pro DF - DSLR | senzory pro DF - kompakty a EVF | senzory pro DF - mosaic masky | senzory pro DF - full-color masky | filtry pro DF #1 / #2 | tisk DF na inkoustech od Canonu | M42 skla pro DSLR | Thoriové sklo a M42 objektivy
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tak to je pekné ...![]()
Intel Core i7 920@4.1GHz,Asus P6T,POV480GTX ,3x2GB KingstonKHX3 1730CL7,H2O+Cosmos S,Seasonic X-750W,Corsair X64, 2xWD15EADS 1,5TB,Xonar Essence ST + DT770 pro/IE6,LG GH22NS50, SyncMasterP2370, ACER Aspire ONE Ferrari, HTC TouchHD
motto1: Mýliť sa je ľudské, ale zbabrať niečo dokonale na to treba počítač
motto2: Silný zdroj a veľký chladič to istí
motto3: Ten most prekročíme až k nemu prídeme, J. O'Neill
Tohle vypada lepe
Windows Vista Direct X10 SDK
PIPEGS
2900XT 159 fps
88GTS 34 fps
88GTX 63 fps
CubemapGS, Car, Instancing
2900XT 23 fps
88GTS 9 fps
88GTX 11 fps
Cubemap, Car, Instancing
2900XT 18 fps
88GTS 10 fps
88GTX 11 fpsthis seems to be confirming my theory that if R600 is faster anywhere, it will be in geometry shading. Granted G80 still has a lot of space to improve in that area: a recent test that I did indicated that even having *any* geometry shader present (I used an "identity" geometry shader that just passed through the triangles) cut the performance of the shader in *half*.
It will certainly be interested to see... in any case I think the Cubemap examples are a bit contrived to begin with because arguably separately rendering the faces with a good frustum culling algorithm is going to be just as fast or faster except in the most degenerate cases.
What I really want to see is how well R600 runs cascades...
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"Pokud máte jiný názor než já, je to jasný důkaz, že se pletete." "když má 1000 pičmulínků jiný názor, jedná se o přímý důkaz, že pravdu mám já" "Jinak ke quadcore - dualcore mě vždy zdržoval, měl jsem už před 10 lety dualCPU, až quadcore je konečně rychlejší než já" "Podle některých je lepší Cialis, nicméně, pokud Vás baví píchat různé svěží mladé kusy zhruba 6 až 7 hodin denně (mám to místo posilovny), 3 hodiny spát, a zbytek pracovat, tak Viagra skutečně funguje lépe. Naprosto doporučuji. 25mg modré tabletky, a denní norma je splněna. Pak 15 hodin programování, nějaký ten hip-hop do Sennheiser sluchátek, a 3 hodiny zase spát." RH
Ty výsledky nejsou vymyšlené.
senzory pro DF - DSLR | senzory pro DF - kompakty a EVF | senzory pro DF - mosaic masky | senzory pro DF - full-color masky | filtry pro DF #1 / #2 | tisk DF na inkoustech od Canonu | M42 skla pro DSLR | Thoriové sklo a M42 objektivy
Neděkujte, nenadávejte, pokud se vám něco líbí nebo nelíbí, používejte prosím reputaci (tj. ikonka s vahami pod avatarem)
But of course, the unlimited evilness of the ultimate tool of mischief, the universal explanation for sucky performance from anything other than nVidia, TWIMTBP, strikes again. The shenanigans know no bounds....luckily, in this sea of pain and anguish,the shining beacon of light and righteousness, ATi, stand, with their Get in the Game program that they managed so badly(because they`re not evil like nV, see, so they couldn`t actually have a program where they worked really close with devs, pushing their tech into their stuff) that no game is part of it. - Morgoth the Dark Enemy
PC:1 *C2D E6600~3600~1.4v * D-Tek FuZion & Eheim1048 & 2x Swiftech MCR320-QP * Asus P5K Deluxe * CORSAIR DOMINATOR CM2X2048-8500C5D * Samsung F3 1TB * HIS X1900XTX IceQ3 Turbo ~ WaterCooled *Asus 2014-L1T * Logitech Z-5500 Digital & X-Fi XtremeMusic * HP LP2475w * ASUS TVFM-7135 * Thermaltake Armor & Corsair HX520W *
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ja vyberať nepotrebujem...
kto ju má?
Intel Core i7 920@4.1GHz,Asus P6T,POV480GTX ,3x2GB KingstonKHX3 1730CL7,H2O+Cosmos S,Seasonic X-750W,Corsair X64, 2xWD15EADS 1,5TB,Xonar Essence ST + DT770 pro/IE6,LG GH22NS50, SyncMasterP2370, ACER Aspire ONE Ferrari, HTC TouchHD
motto1: Mýliť sa je ľudské, ale zbabrať niečo dokonale na to treba počítač
motto2: Silný zdroj a veľký chladič to istí
motto3: Ten most prekročíme až k nemu prídeme, J. O'Neill
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