MAUL: XEON 3350, ASUS P5Q-E, 4GB Corsair DDR2-1066, GB 6850/1GB, 2x1,5TB WD15EADS, Samsung SH-S203B, 24“ LCD DELL 2408WFPp, Antec Solo, Corsair HX620W
KRISSS: C2D E8400, GB EP35-DS3, 2GB Kingston DDR2-1066, GB 4850/1GB, WD5000AAKS, ASUS CB-5216A, 26“ LG W2600HP-BF, Seasonic 430W
MAULÍK: C2Q Q6600, GB EP35-DS3R, 2GB Corsair DDR2-1066, GB 4850/1GB, WD5000AAKS, Plextor PX-116A, 22“ LG Flatron L226W, Corsair VX450W
A navic je to jenom hlava. V hre toho obvykle byva vic
Nicmene je to moc pekne![]()
Pište česky: hold × holt
hold – projev pocty nebo úcty (další význam je výkupné, vynucený poplatek ve válce)
holt – povzdech; ve významu „inu, zkrátka a dobře“
GigaByte GA-M55plus-S3G --- A64 3200+ @ 24oo ~ 1,375V BOX --- 2x512 Geil 667 CL4 @ 980 CL5 --- WD2500KS --- Acer AL1721ms --- 1/1 MBit/s via WiFi
Blog
09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0 aneb jeste ze ty "ochrany" programujou rozumny lidi :]
http://nvnews.net/vbulletin/showpost...5&postcount=47Good news for users of Vista, the 158.42 Driver will be on there website on May 14th
This driver adds support for:
- Improved single GPU and SLI performance
- NVIDIA SLI on DirectX 10
- Compatibility fixes on numerous applications
But of course, the unlimited evilness of the ultimate tool of mischief, the universal explanation for sucky performance from anything other than nVidia, TWIMTBP, strikes again. The shenanigans know no bounds....luckily, in this sea of pain and anguish,the shining beacon of light and righteousness, ATi, stand, with their Get in the Game program that they managed so badly(because they`re not evil like nV, see, so they couldn`t actually have a program where they worked really close with devs, pushing their tech into their stuff) that no game is part of it. - Morgoth the Dark Enemy
Human Head Demo Available
http://www.nzone.com/object/nzone_humanhead_home.htmlTo evaluate the complex skin shader and HDR lighting, "Human Head" computes 17 offscreen textures every frame totaling over 40 Million pixels, each shaded with lengthy pixel shaders. That's more than 1.2 billion pixels every second! 4096 x 4096 color and normal textures provide photo-realistic detail even at extremely close ranges.
But of course, the unlimited evilness of the ultimate tool of mischief, the universal explanation for sucky performance from anything other than nVidia, TWIMTBP, strikes again. The shenanigans know no bounds....luckily, in this sea of pain and anguish,the shining beacon of light and righteousness, ATi, stand, with their Get in the Game program that they managed so badly(because they`re not evil like nV, see, so they couldn`t actually have a program where they worked really close with devs, pushing their tech into their stuff) that no game is part of it. - Morgoth the Dark Enemy
NVIDIA confirms Next-Gen close to 1TFlop in 4Q07
http://www.beyond3d.com/content/news/230In recent analyst conferences that were publicly webcast on NVIDIA's website, Michael Hara (VP of Investor Relations) has claimed that their next-generation chip, also known as G92 in the rumour mill, will deliver close to one teraflop of performance. In a separate answer to an analyst's question, he also noted that they have no intention from diverging from the cycle they have adopted with the G80, which is to have the high-end part ready at the end of the year and release the lower-end derivatives in the spring.
Assuming that NVIDIA manages to hit these aggressive release schedules, it implies that the chip will compete with any potential R6xx refresh at the beginning of its lifetime, but also eventually with R700 as it seems unlikely NVIDIA will refresh again before the second half of 2008, unless they go for an optical shrink from 65nm to 55nm. It also remains to be seen how aggressive ATI will be on the process front this time around.
But of course, the unlimited evilness of the ultimate tool of mischief, the universal explanation for sucky performance from anything other than nVidia, TWIMTBP, strikes again. The shenanigans know no bounds....luckily, in this sea of pain and anguish,the shining beacon of light and righteousness, ATi, stand, with their Get in the Game program that they managed so badly(because they`re not evil like nV, see, so they couldn`t actually have a program where they worked really close with devs, pushing their tech into their stuff) that no game is part of it. - Morgoth the Dark Enemy
lol tak podobne som cital akurat tu neviem ako to chcu ati dobehnutved vzime vydaju len r650
http://www.theinquirer.net/default.aspx?article=39829
[e2160 @ 3ghz(1.275V). 2GB 825mhz ddr2. 8800gts 320mb. msi p35 neo2.] @ 450w (350w rip) (280w rip)
Je přirozené pro lidi jíst maso, OK? My jíme krávy, krávy jedí trávu. My sekáme trávu, co nás dělá hladovými po dalších kravách.Koloběh života!
G92 rumour spec.
http://www.pcdvd.com.tw/showpost.php...7&postcount=2965nm
approximately 1000M Transistor Count
Two times of Raw performance of G80
Die Size :3/4 of Die Size of G80
Shader Clock of G92 is much higher than that of G80.
3 or 2.5 times of Factual Performance of G80
Due Launch Date : End of Nov
Naposledy upravil Masster; 04.06.2007 v 15:55.
But of course, the unlimited evilness of the ultimate tool of mischief, the universal explanation for sucky performance from anything other than nVidia, TWIMTBP, strikes again. The shenanigans know no bounds....luckily, in this sea of pain and anguish,the shining beacon of light and righteousness, ATi, stand, with their Get in the Game program that they managed so badly(because they`re not evil like nV, see, so they couldn`t actually have a program where they worked really close with devs, pushing their tech into their stuff) that no game is part of it. - Morgoth the Dark Enemy
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