dikyPokusil jsem se o shrnutí těch věrohodnějších informací a dohledání původu každé z nich:
- R600 (R.Huddy: “The R600 will be [absolutely] the fastest DirectX 9 chip that we had ever built”)
- 80nm ()
- 96 unifikovaných jednotek (D.Orton: "today it's 48, in the future maybe it's 96")
- 24-32 TMUs (E.Demers: "I would not mind more texture power, but I would not want to reduce the ratio of ALU : TEX")
- 24-32 ROPs (E.Demers: "Right now, they seem to balance at 1:1 (TEX:ROP), but the trend is towards lowering ROPs, in general"
- 512bit (nVidia: "prepositioning against 512bit products", D.Orton: "new levels of memory bandwidth to the graphics subsystem", D.Baumann: "if core speeds scale at a similar ratio at memory, why would we expect any more of the elements that consume bandwidth?"
- 750MHz core ()
- 2,4GHz GDDR4 ()
- 720MTr (>500M... D.Orton?)![]()