Citace Původně odeslal DeeKay
Citace Původně odeslal viki_
Citace Původně odeslal DeeKay
no MX440 a i 460 jsou taky pomalejsi nez Ti500
Takhle vlastne vypustili GF3 a nisto aby treba udelali lowend z GF 3 jako to ati udelala s 8500 tak ho udelali z GF2...fuj
Kdyz si zaspekuluju, taky to cele mohlo byt o vyrobnich kapacitach - na modernejsich linkach, kde se delaly GF3, dostaly potom vetsi prioritu pro vyrobu GF4Ti s tim, ze vyroba GF3 se uplne zrusi a na starem vyrobnim pasu chrlili porad stare dobre vylepsene GF2 pod oznacenim GF4MX.
myslim ze nejsi daleko od pravdy
Jenze GF2 Ti je 0,18, kdezto GF4 MX je 0,15.

Tohle je z www.digit-life.com:

Main architectural innovations of the GeForce4 MX (vs. GeForce2 Ti/GeForce2 MX400)

2 independent CRTC controllers. Flexible support of all possible modes and of output of two frame buffers independent in resolution and in contents onto any accessible signal receivers.
2 normal 350 MHz RAMDACs integrated in the chip (with a 10bit palette).
Integrated TV-Out.
Integrated TDMS transmitter (for DVI interface).
MSAA is supported, and now 2x AA and Quincunx AA modes will cause much less performance drop. The Quincunx AA is improved (positions of sample fetching are shifted). A new AA method appeared - 4xS.
Improved separate caching system (4 separate caches for geometry, frame buffer and Z-buffer).
Improved lossless compression (1:4) and fast Z clear.
Improved hidden surface removal algorithm.
The above changes are rather evolutionary rather than revolutionary as compared with the previous NVIDIA's product (GeForce2 Ti/GeForce2 MX400).