Firstly, let's look at NV40's device IDs:

NVIDIA_NV40.DEV_0040.1 = "NVIDIA GeForce 6800 Ultra"
NVIDIA_NV40.DEV_0041.1 = "NVIDIA GeForce 6800"
NVIDIA_NV40.DEV_0042.1 = "NVIDIA GeForce 6800 LE"
NVIDIA_NV40.DEV_0045.1 = "NVIDIA GeForce 6800 GT"

we can see that DEV_0040.1 is the 6800 Ultra, the DEV_0041.1 is the plain 6800.

Secondly, let's look at some NV35's device IDs:

NVIDIA_NV35.DEV_0330.1 = "NVIDIA GeForce FX 5900 Ultra"
NVIDIA_NV35.DEV_0331.1 = "NVIDIA GeForce FX 5900"
NVIDIA_NV35.DEV_0332.1 = "NVIDIA GeForce FX 5900XT"
NVIDIA_NV35.DEV_0333.1 = "NVIDIA GeForce FX 5950 Ultra"
NVIDIA_NV35.DEV_0334.1 = "NVIDIA GeForce FX 5900ZT"

we can see that DEV_0330.1 is the 5900 Ultra, the DEV_0331.1 is the plain 5900.

Then, let's look at the 7800 GTX's device ID:

NVIDIA_G70.DEV_0091.1 = "NVIDIA GeForce 7800 GTX"

It's DEV_0091.1
Following by 2 previous generation's device id order, this is the PLAIN version of G70 series!
V dnesni dobe je mozne vsechno

no-X : Oh, v jednom testu, pri rozliseni, ktere u tehle hry nikdo 100% nepouziva a jeste to je pod urovni hratelnosti. No neni to skvele? Je to skvele
Btw. anand ma ve svych grafech nekdy opravdu "zajimave" vysledky, vsimlo si toho uz vic lidi A taky by mu uz mohl nekdo rict, ze existuje krome AA i AF....

A jeste dalsi recenze:
http://www.bit-tech.net/hardware/200...7800gtx/1.html

EDIT: Ehm
Cituji z recenze na pc perspective, mluvi se samozrejme o hre Everquest 2
First, you'll no doubt notice that the X850 XT PE is missing from our 4xAA/8xAF test. This is because the ATI driver still does not correctly enabled antialiasing for the game at all.