http://www.nvnews.net/vbulletin/showthread.php?t=28772
Malinko lepší kvalita, celkem gut!![]()
http://www.nvnews.net/vbulletin/showthread.php?t=28772
Malinko lepší kvalita, celkem gut!![]()
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Mno tak to je dost dobre ... ak takto bude vyzerat rozdiel v D3 a HL2 u Ati vs Nvidie ma 6800ka peknu poricu k dobru. Neni to take ocividne ale skoro ako kedysi u GF2 Ultra -ktora mala u vtedajsich hier vedsi speed a GF3 ...ktorej cas prisiel hned nato![]()
Fandim tomu kto bude mat dobru kartu strednej triedy..(ako GF4 4200 bola oproti 4600ke)
A on to musi vediet![]()
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A ked to uz je zapracovane do FarCry...staci len cakat na poriadnu nezabugovanu verziu DX9C. (mala poznamka Ati is Tech DoomedAndrey Khonich – Crytek, Makers of Far Cry
GD: A lot of attention has been paid to NVIDIA's support of Pixel Shader 3.0 - can you specifically think of anything PS 3.0 can be used for that can't be done in PS 2.0?
Andrey: In VS3.0 Shader model actually is possible to support general displacement mapping (with smart Shader design when vertex Shader has to do something during waiting for texture access).
In PS3.0 shaders it’s possible to decrease number of shaders using dynamic branching (one Shader for general lighting) and in such way decrease number of Shader switches and as result increase speed, and also we can utilize dynamic conditional early reject for some cases in both PS and VS and this also will increase speed. As to NV40 generally possible to use co-issues better to take advantage of super-scalar architecture (we can execute 4 instructions per cycle in a single pipeline).
-Handle several light sources in single pixel shaders by using dynamic loops in PS3.0.
- Decrease number of passes for 2-sided lighting using additional face register in PS3.0.
- Use geometry instancing to decrease number of draw-calls (remove CPU limitations as much as possible).
- Unrestricted dependent texture read capabilities to produce more advanced post-processing effects and other in-game complex particles/surfaces effects (like water).
- Full swizzle support in PS3.0 to make better instructions co-issue and as result speedup performance.
- Increase quality of lighting calculations using 32 bit precision in pixel shaders on NV40.
- Take advantage of using 10 texture interpolators in PS3.0 Shader model to [b]reduce number of passes in some cases.
- Easily do multiple pass high-dynamic-range rendering on FP16 targets.
- Speed up post-processing a lot by using MRT capabilities and mip-mapping support on non-power-of-two textures.)
Opravdu pekna ukazka, uz jen aby u nas byla dostupna 6800GT a budu se na to moct podivat i doma![]()
Jeste by me zajimalo kde je ted ATI se svym PS 3 nezlepsi grafiku ve hrach![]()
But of course, the unlimited evilness of the ultimate tool of mischief, the universal explanation for sucky performance from anything other than nVidia, TWIMTBP, strikes again. The shenanigans know no bounds....luckily, in this sea of pain and anguish,the shining beacon of light and righteousness, ATi, stand, with their Get in the Game program that they managed so badly(because they`re not evil like nV, see, so they couldn`t actually have a program where they worked really close with devs, pushing their tech into their stuff) that no game is part of it. - Morgoth the Dark Enemy
Ono to nebolo o tom, ze PS 3 nezlepsia grafiku, ale ze nezlepsia speed. Ak vsak hra vyuziva PS3 ale karta ma len ps2 musi nastat emulacia ps3 kodu co ide, len to stoji cas. VS3 emulovat PS2 nejdu. To je aj vysie v odkaze...Jeste by me zajimalo kde je ted ATI se svym PS 3 nezlepsi grafiku ve hrach
Vo FarCry sa rychlost nezmeny....len to vyzera o triedu lepsie s displacement mappingom a podobnymi blbostami.
Doporucoval by som pockat si kym ten patch naozaj vyjde, potom sa toho chytia review sites a nepochybne porobia kopu IQ porovnani... Ktovie, mozno bude kopa ludi prekvapenych, ked (ne)uvidia take velke rozdiely medzi NV40 & R420.
Intel Core 2 Duo E6600 @ 3.2GHz (8 * 400MHz) @ 1.3V with Zalman CNPS9500 AT @ 1800RPM, ASUS P5B Deluxe/WiFi, 2x1GB Corsair Twin2X PC2-6400 DDRAM @ 400MHz (4-4-4-12) @ 2.1V, Leadtek 8800GT 512MB, WD Caviar SE16 250GB, Asus DRW-1608P3S, Creative SB Audigy Value, Logitech X-230 speakers, Enermax Liberty 400W, 2x120mm Thermaltake case fan @ 1800RPM, Thermaltake Aguila black case, HP LP2065 LCD, Logitech MX400
@sisi si to video pozri a az potom povedz ze nevidis rozdiel v kvalite osvetlenia a podobne....
Ee, precitaj si co som napisal... to video je fajn, ale hovori "velke kulove" o tom, ako to bude vyzerat na R420 (resp. SM 2.0 class HW vo vseobecnosti). Takze ako som uz povedal - treba si pockat...Původně odeslal Semik
Intel Core 2 Duo E6600 @ 3.2GHz (8 * 400MHz) @ 1.3V with Zalman CNPS9500 AT @ 1800RPM, ASUS P5B Deluxe/WiFi, 2x1GB Corsair Twin2X PC2-6400 DDRAM @ 400MHz (4-4-4-12) @ 2.1V, Leadtek 8800GT 512MB, WD Caviar SE16 250GB, Asus DRW-1608P3S, Creative SB Audigy Value, Logitech X-230 speakers, Enermax Liberty 400W, 2x120mm Thermaltake case fan @ 1800RPM, Thermaltake Aguila black case, HP LP2065 LCD, Logitech MX400
No jen jestli to pujde vubec na R420 spustit. Nerikam ze by to hardware nezvladnul, ale "nekdo" treba nebude chtit aby to slo, zePůvodně odeslal sisi
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But of course, the unlimited evilness of the ultimate tool of mischief, the universal explanation for sucky performance from anything other than nVidia, TWIMTBP, strikes again. The shenanigans know no bounds....luckily, in this sea of pain and anguish,the shining beacon of light and righteousness, ATi, stand, with their Get in the Game program that they managed so badly(because they`re not evil like nV, see, so they couldn`t actually have a program where they worked really close with devs, pushing their tech into their stuff) that no game is part of it. - Morgoth the Dark Enemy
Ako to na R420 ma vyzeratPůvodně odeslal sisi
(to je x800pro a xt nie ?) oni predsa PS3 nepodporuju tak by to nemalo vyzerat ziadno... (nj, zrejme to vyemuluju som však zvedavy co to bude zrat s vykonu).
Zatial nikto nikde neuviedol aku exkluzivnu (a ci vobec nejaku) SM 3.0 funkcionalitu bude tento patch ponukat. A ak nie si taky dobry (ja teda urcite nie som...), ze puhym pohladom na to video vies povedat ze taky a hentaky efekt je SM 3.0 specificky, tak Ti nezostava nic ineho ako si na ten patch pockat a zhliadnut nejake IQ comparisons SM 2.0 vs 3.0. A presne o tom cely cas hovorim... takze nechajme sa prekvapit.Původně odeslal Semik
Intel Core 2 Duo E6600 @ 3.2GHz (8 * 400MHz) @ 1.3V with Zalman CNPS9500 AT @ 1800RPM, ASUS P5B Deluxe/WiFi, 2x1GB Corsair Twin2X PC2-6400 DDRAM @ 400MHz (4-4-4-12) @ 2.1V, Leadtek 8800GT 512MB, WD Caviar SE16 250GB, Asus DRW-1608P3S, Creative SB Audigy Value, Logitech X-230 speakers, Enermax Liberty 400W, 2x120mm Thermaltake case fan @ 1800RPM, Thermaltake Aguila black case, HP LP2065 LCD, Logitech MX400
Cital som ten pokec v tom thready odkial je to video a textura povrchu bola nahradena displacement mappingom a to je cisto VS3 cize to by R420 nemala vediet na 100%ze.
Taky psali že s tímto efektem + 4x FSAA se to už škubalo![]()
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Nj...25-30FPS pre zabugovanu DX9c s napodobnymi drivermi.Původně odeslal Spajdr
To si nemyslím že zase až tak výkon ovlivní, protože ty beta jak říkáš se hlásí jako final retail verze, navíc je to to co říkalo nedávno ATI že při použití shaderu 3.0 + FSAA to bude mít slabý výkon. Zvlášť ještě když nvidia používá svojí optimalizaci pro Farcry a nedrží se standartu. No uvidímePůvodně odeslal Semik
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jj, kua preco obe spolocnosti uz neskocili na vlak. Takto pre zmenu Ati zadrziava vyvoj. Preco musi byt jeden imho vzdy tvrdohlavy![]()
(nj, je my to jasne - PS2+VS2 sa pre Ati = Menej tranzistorov v jadre = mensia cena vyroby, menej tepla .... a vysoke takty. je pekne,ale pre nas za akuuu cenu)
hehe shadery 3.0 su rozhodne pekna vec a ATI robi pekne halo okolo toho ake su zbytocne (sak jasne ked nemaju) no a treba hold uznat ze r420 neni take technologicky naslaple ako nv40 ... ja prosteverim jahodovi (preco aj nie ze?
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MC
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Blbost. Ale uvidis casem ....))
PS3.0 je volani tonouciho po vraceni vice jak 50ti procentualniho ovladnuti trhu ....))
JEDINA hra, ktera SNAD kompletne bezi na PS2.0 je Deux2 a na kartach nVidie se neda hrat, na ATI 9800Pro vypada DOKONALE, ale 1024x768 ji dela problemy ....
Ostatni hry, ale zalezi na optimalizaci, pokud to v jich tezce hyri PS a VS, slapou lepe na ATi (to je proste fakt) a tak nVidia MUSELA neco udelat a taky dela a vy ji to zerete ...
Je mozne, ze se PS 2 kvuli nvidii preskoci a vsichni budou delat hry jen pro PS3 (aby jste si mohli kupovat nVidii a ta si mastit kapsu, ze je zase zpatky), ale to uz vlastne zalezi jen na Vas a trochu na tech programatorech .....))
Atari Falcon030,Phantom accelerator,CT63@MC68060@75Mhz,256 MB TT-RAM,14MB STRAM,SCSI HDD,50kHz sound,LAN,VGA 16bit,FreeMiNT+N.AES2.0
Atari 1040 STe - game machine :-)
Atari 800XE - game machine also :-)
MacBook Pro Unibody v5,3 2.66GHz, 8GB DDR3, 9600MGT, Snow Leopard
PlayStation 3 40GB + XFPS RATE UP adapter
Atari Falcon030,Phantom accelerator,CT63@MC68060@75Mhz,256 MB TT-RAM,14MB STRAM,SCSI HDD,50kHz sound,LAN,VGA 16bit,FreeMiNT+N.AES2.0
Atari 1040 STe - game machine :-)
Atari 800XE - game machine also :-)
MacBook Pro Unibody v5,3 2.66GHz, 8GB DDR3, 9600MGT, Snow Leopard
PlayStation 3 40GB + XFPS RATE UP adapter
Vzit jako priklad Deus Ex 2 nebyla zrovna nejstastnejsi volba, vzdyt zrovna v tehle hre to totalne zprasili....
Mimochodem si dost protirecis
XPůvodně odeslal svaca
Původně odeslal svaca
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Rozhovory s vyvojari o PS3xPS2 sem cetl a pokud se dobre pamatuju tak dost vyvojaru rikalo ze jim to dost usnadni praci a da se tim oproti PS2 ziskat vyssi vykon, coz je imho dostacujici.
Btw. je zvlastni ze skoro napadate NVIDII za to ze implementovala neco co stejne ATI bude muset u pristi generace implementovat taky![]()
But of course, the unlimited evilness of the ultimate tool of mischief, the universal explanation for sucky performance from anything other than nVidia, TWIMTBP, strikes again. The shenanigans know no bounds....luckily, in this sea of pain and anguish,the shining beacon of light and righteousness, ATi, stand, with their Get in the Game program that they managed so badly(because they`re not evil like nV, see, so they couldn`t actually have a program where they worked really close with devs, pushing their tech into their stuff) that no game is part of it. - Morgoth the Dark Enemy
Ale ja vubec nenapadam nVidii !!! Naopak ....
Jde mi o nas o zakazniky, kdyz to nVidii vsechno vyjde, a bude to podle ni, zase za chvili si muzeme kupovat novou kartu a tak dokola !!!!
To vsichni moji zakarnici prejdou na konzole ...))
Proste nevim jestli to stoji za to, porad se dela neco noveho a zitra HW nestaci, to se mi ROZHODNE nelibi ....
Drive to bylo klidnejsi, ted se ATI a nVidia honi a MY to odneseme...
Kdo hani vNidii je toms hardware, mrkni na to, pisou se ATI ma lepsi obraz (a je to jasne videt, jako vzdy) a ze PS3 stale nic .... Tak co ? Dalsi marketing?
A tak dokola..... Jeste ze mam Call of Duty - engine stary jak pravek a stejne to suprove vypada a bozsky se to hraje a funguje to vsem, to je myslim DULEZITE, ne PS3, ty muzou prijit, ale POMALU .... Ne aby nekoho tahaly z bryndy ....
Atari Falcon030,Phantom accelerator,CT63@MC68060@75Mhz,256 MB TT-RAM,14MB STRAM,SCSI HDD,50kHz sound,LAN,VGA 16bit,FreeMiNT+N.AES2.0
Atari 1040 STe - game machine :-)
Atari 800XE - game machine also :-)
MacBook Pro Unibody v5,3 2.66GHz, 8GB DDR3, 9600MGT, Snow Leopard
PlayStation 3 40GB + XFPS RATE UP adapter
To o napadani NVIDIE nebylo mireno primo na tebe, mluvil jsem spis vseobecne.
A k toms hardware, to vystihl jeden clovek na jinem foru. Jak nedavno probehla zprava o tom ze toms hardware bylo prodano tak on na to rekl, ze myslel, ze toms hardware je prodane uz dlouho a ma imho pravdu![]()
But of course, the unlimited evilness of the ultimate tool of mischief, the universal explanation for sucky performance from anything other than nVidia, TWIMTBP, strikes again. The shenanigans know no bounds....luckily, in this sea of pain and anguish,the shining beacon of light and righteousness, ATi, stand, with their Get in the Game program that they managed so badly(because they`re not evil like nV, see, so they couldn`t actually have a program where they worked really close with devs, pushing their tech into their stuff) that no game is part of it. - Morgoth the Dark Enemy
Ja tuhle hru už hraji asi tyden a mam GeForce 5200 250/473
a hraju na medium.Je to parada vřele doporučuji.![]()
S FX 5200kou to moze byt fuckt paradaPůvodně odeslal Pol
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Tak to teda hej
Kamos hraje Thiefa III Deadly Shadows, a vravi mi ze mi to seka a taky bol dost nastvany, a ja na to ze aku mas kartu a on ze FX5200 a ze to je dobra karta no som sa skoro posulal od smiechu ze mu to vobec ide a ze sa to da hrat.
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Nevim co maš za grafiku,ale ja si nemužu stěžovat.Ještě jsem neměl hru co by mi nejelaPůvodně odeslal Yogi_1
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