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3DMARK 2000 PROJECT FILE

PROJECT
Description: My Project
Comment:
3DMark Version: 340
Install ID: 0x7BE6A160
Registration Key:
Registration Name:
Registered: No

TEMPLATE
Display:
Type: Internal
Width: 640
Height: 480
Depth: 16-Bit
Buffering: Triple
Z-Buffering: 16-Bit
Refresh Rate: VSync Off
Texture Format: 16-Bit

Options:
Continuous Benchmark: No
Show Title Screens: Yes
Benchmark Run Count: 1
Continuous Demo Mode: No
Sounds Enabled: Yes
CPU Optimization: Intel(R) Pentium(R) III

RESULTS
Platform: Internal
3DMark Result: 2817 3D marks
CPU Speed: 161 CPU 3D marks
Game 1 - Helicopter - Low Detail: 52,3 FPS
Game 1 - Helicopter - Medium Detail: 34,1 FPS
Game 1 - Helicopter - High Detail: 14,0 FPS
Game 2 - Adventure - Low Detail: 74,8 FPS
Game 2 - Adventure - Medium Detail: 37,8 FPS
Game 2 - Adventure - High Detail: 21,8 FPS
Fill Rate (Single-Texturing): 138,8 MTexels/s
Fill Rate (Multi-Texturing): 273,9 MTexels/s
High Polygon Count (1 Light): 1845 KTriangles/s
High Polygon Count (4 Lights): 1801 KTriangles/s
High Polygon Count (8 Lights): 1694 KTriangles/s
8MB Texture Rendering Speed: 299,8 FPS
16MB Texture Rendering Speed: 227,6 FPS
32MB Texture Rendering Speed: 139,0 FPS
64MB Texture Rendering Speed: 36,2 FPS
Bump Mapping (Emboss, 3-pass): 136,5 FPS
Bump Mapping (Emboss, 2-pass): 195,8 FPS
Bump Mapping (Emboss, 1-pass): Not supported FPS
Bump Mapping (Environment): Not supported FPS

SYSTEM
Software Versions:
Windows Version Windows 4A , Build 2222
DirectX Version 4.08.00.0400
Bios Version Award Modular BIOS v4.51PG
Bios Date 07/27/00

Memory:
Total Physical Memory 192MB
Free Physical Memory 7MB

PROCESSOR
CPU Information:
Processor Type Intel Celeron
Processor Speed 1100MHz
Processor Caps SSE, MMX

Cache Memory:
L1 Cache Size 32KB
L2 Cache Size 128KB

DESKTOP
2D Display Adapter:
Name 3dfx Voodoo3
Driver Date 11-10-2000

Monitor:
Name Dell Ultrascan 15ES/15ES-P
Driver Date 5- 5-1999

Desktop Size and Color Depth:
Width 1024
Height 768
Color Depth 16 bit

INTERNAL 3D CARD
Information:
Name Voodoo3 AGP
Driver Name 3dfx32v3.dll
Driver Version 4.12.01.0666 (Not Certified)
Total Video Memory 15172KB
Total Texture Memory 9028KB
Minimum Texture Resolution 1 * 1
Maximum Texture Resolution 256 * 256
Maximum Texture Blending Stages 3
Maximum Texture Coordinates 2
Bus PCI
Manufacturer Identifier 0x0000121A
Chipset Type 0x00000005
Subsystem Identifier 0x0030121A
Chipset Revision Level 0x00000001

Supported features:
Transformation and lighting in hardware No
16-Bit Rendering Yes
24-Bit Rendering No
32-Bit Rendering No
Textures In Single Pass 2
Driver can disable VSync by software request Yes
Edge Antialiasing No
Subpixel Accuracy Yes
Point Sampling Yes
Point Sampling With Mip-Mapping Yes
Bilinear Filtering Yes
Bilinear Filtering With Mip-Mapping Yes
Trilinear Filtering Yes
Anisotropic Filtering No
Specular Gouraud Yes
Vertex Fog Yes
Range Fog No
Table Fog Yes
W-Fog Yes
Alpha Blending Yes
Vertex Alpha Blending Yes
Vertex And Texture Alpha Blending Yes
Additive Alpha Blending Yes
Multiplicative Alpha Blending Yes
S3 Texture Compression No
DX6 Bump Mapping No

Flags:
DirectDraw flags 1 0x9552FF41
DirectDraw flags 2 0x004AF83C
Texture operations 0x001EFA5F
Stencil-buffer operations 0x00000000
Miscellaneous capabilities 0x00000072
Raster capabilities 0x001441A1
Z-comparison capabilities 0x000000FF
Alpha-test-comparison capabilities 0x000000FF
Source-blending capabilities 0x00001B33
Destination-blending capabilities 0x0000183F
Shading capabilities 0x000C53CA
Texture capabilities 0x000000CF
Texture-filtering capabilities 0x0303033F
Texture-blending capabilities 0x000000CF
Texture-addressing capabilities 0x00000017

Modes:
Z-Buffer formats 16-Bit Z-Buffer
8-Bit Texture formats 8-bit, 332 RGB
15-Bit Texture formats N/A
16-Bit Texture formats 16-bit, 565 RGB, 16-bit, 5551 RGBA, 16-bit, 4444 RGBA, 16-bit, 3328 RGBA
24-Bit Texture formats N/A
32-Bit Texture formats N/A