Matt: A uz tam funguje korektne ten Environmental Bump Mapping (+kolik fps v nem)? A co CodeCreatures? A mlha v Dragothic (proste na co si stezoval Baron ve svym clanku)? A co ten turbo-texturing, to snad jeste zvysili level, kdyz mas ted vic v 3Dmarku (poznal bys to ve velkym narustu fillrate testu)?

Hod sem prosim podrobny vysledky z 3Dmarku2001, zajima me hlavne Vertx, Pixel Shadery, EBM a taky ten Fill Rate