Release notes:
http://pdownload.mii.instacontent.ne...ase_Notes.html

Windows 2000/XP:
http://pdownload.mii.instacontent.ne...08040c-efg.exe
Windows 2000/XP multilanguage:
http://pdownload.mii.instacontent.ne...a1-008041c.exe

Windows 9x/Me:
http://pdownload.mii.instacontent.ne...08040c-efg.exe
Windows 9x/Me multilanguage:
http://pdownload.mii.instacontent.ne...a1-008041c.exe

Control panel:
http://pdownload.mii.instacontent.ne...08040c-efg.exe
Control panel multilanguage:
http://pdownload.mii.instacontent.ne...a1-008041c.exe

WDM capture driver:
http://pdownload.mii.instacontent.ne...-01-6184v1.exe

Performance Improvements

As with most CATALYST™ releases, the performance has increased in many various situations. Here are some examples observed in CATALYST™ version 3.2.

- CATALYST™ 3.2 corrects a problem with 2D applications running in the background that can cause a momentary reduction in framerate (i.e."stuttering") in fullscreen Direct3D and OpenGL games. Specific instances of "stuttering" have also been addressed (e.g. Rallisport Challenge when the sun enters or exits the scene).
- Dungeon Siege framerates are improved as much as 24% across multiple products, especially when running at higher resolutions.
- Framebuffer read-back performance has improved dramatically (500% or more) in CATALYST™3.2. This feature allows an application to retrieve a fully rendered frame from the graphics adapter and manipulate it or store it in the system RAM or on the hard disk.
- Vertex Shader performance has improved dramatically (as much as 100% in some situations) for our DX8.1-class products such as RADEON™ 8500, 9000 and 9100. This brings significant gains to Vertex Shader intensive scenes such as the Battle of Proxycon and the Troll's Lair (both up 15-25% on RADEON™ 9000 PRO).