Vyjde asi v druhé půlce roku 2004
300-350 Million Transistors on 90-nm process
750-800 MHz Core
16MB Embedded DRAM (134M trans.)
1.4 GHz 256-512MB DDR-II Memory
8 Pixel Rendering Pipelines (4 texels each)
16 Vertex Shader Engines
204.8 GB/sec Bandwidth (eDRAM)
44.8 GB/sec Bandwidth (DDR-II)
25.6 GigaTexels per Second
3 Billion Vertices per Second
DirectX 10 (or extended 9.1)
Release H2 2004
Na tom bude 3D Mark 03 lítat jako blesk![]()