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Téma: RivaTuner FAQ

  1. #51
    Moderátor Avatar uživatele Masster
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    Standardní Re: RivaTuner FAQ

    RivaTuner 2.10

    Download


    Minor bugfixes:
    • Fixed core clock gating detection code for G8x and newer display adapters. RivaTuner no longer erroneously detects core clock generator switching to PCI-E bus clock and no longer monitors wrong 100MHz core / shader clock under certain conditions (e.g. wrong shader clock on GeForce GTX 260 / 280 series in idle mode).
    • Driver-level fan control is no longer forcibly switching to direct fan control mode when driver-level system tweaks dialog is being closed and "Fan" tab is not in focus.


    What's new:
    • Added ForceWare 177.xx drivers family support.
    • Updated databases for Detonator and ForceWare drivers. Added databases for ForceWare 175.16, 175.19, 177.26, 177.35, 177.39, 177.41, 177.66, 177.70, 177.72, 177.73, 177.79, 177.83, 177.89 and 177.92.
    • Added Catalyst 8.5, 8.6, 8.7 and 8.8 drivers detection.
    • Updated Catalyst 8.5, 8.6, 8.7 and 8.8 certified SoftR9x00 patch script (for Windows 2000/XP drivers only).
    • Improved NVIDIA GT200 graphics processors family support. Thanks to Jacob Freeman @ EVGA for providing NVIDIA GeForce GTX 260 display adapter sample for testing.
    • Added AMD RV770 graphics processors family support. Now almost all RivaTuner's features including overclocking, low-level fan control and hardware monitoring are fully available on AMD RADEON HD 48x0 series display adapters. Thanks to Hilbert Hagedoorn @ The Guru of 3D for providing AMD RADEON HD 4850 display adapter sample for testing. Please take a note that currently RivaTuner doesn't support direct access to generic I2C bus and flashrom on RV770 GPUs, so generic I2C bus access based features (e.g. RADEON HD 4870 X2 fan control and monitoring) and VGA BIOS image dumping features are currently not available.
    • Improved set of technologies aimed to improve RivaTuner startup and usage safety in conjunction with other hardware monitoring and diagnostics related tools:
      • Previously used low-level I2C synchronization protocol is now also applied to driver-level fan control calls to prevent possible conflicts between low-level I2C transactions and internal driver-level I2C transactions. Please take a note that to take full effect the protocol must be supported by other tools used simultaneously with RivaTuner, so please ensure that you're using this version of RivaTuner with the latest versions of other monitoring or diagnostics related software products (e.g. Everest or EVGA Precision).
    • Updated bundled RivaTunerStatisticsServer v2.8.0 utility:
      • New server uses improved hook notification system and more aggressive hooks unload routines aimed to minimize the situations which require system reboot during server uninstallation.
      • Added new OSD rendering mode. Optional configurable OSD background improves OSD text readability in some applications and prevents it from merging with solid color screen. Please take a note that new mode doubles performance hit caused by OSD rendering so it is recommended to use in only when needed via the server's application profiles.
      • Updated pseudo-3D applications list.
    • Updated exceptions list for bundled D3DOverrider utility.
    • Improved hardware monitoring module:
      • Now hardware monitoring plugin activation wizard module enables ADT7473 plugin by default on GeForce GTX 260 / 280 series display adapters.
      • Improved memory clock gating detection for GeForce GTX 260 / 280 series display adapters.
      • Improved VT1103.dll plugin:
        • Added support for voltage regulator output and average current monitoring on NVIDIA GeForce GTX 260 / 280 series. Please take a note that Volterra voltage regulators are rather sensitive to frequent polling and may return false data under heavy load, so it is not recommended to use VRM monitoring in daily monitoring sessions.
        • Added support for serial VID encoding mode for VT1165 voltage regulators to provide proper voltage regulator output monitoring on AMD RADEON HD 4870 and GeForce GTX 260 / 280 series display adapters.
        • The plugin no longer uses hardware database to detect used VID encoding mode. Now the plugin directly reads hardwired VID encoding mode defined by configuration resistors.
        • Optimized average current monitoring implementation for VT1105/VT1165 voltage regulators. Now the plugin pre-calculates and pre-caches maximum output current instead of calculating it on each average current read request.
    • Updated license agreement. New license agreement explicitly restricts publishing any links to RivaTuner on www.nvnews.net homepage or in www.nvnews.net discussion forums.
    • Minor UI changes and improvements.
    Naposledy upravil Masster; 01.09.2008 v 11:22.
    But of course, the unlimited evilness of the ultimate tool of mischief, the universal explanation for sucky performance from anything other than nVidia, TWIMTBP, strikes again. The shenanigans know no bounds....luckily, in this sea of pain and anguish,the shining beacon of light and righteousness, ATi, stand, with their Get in the Game program that they managed so badly(because they`re not evil like nV, see, so they couldn`t actually have a program where they worked really close with devs, pushing their tech into their stuff) that no game is part of it. - Morgoth the Dark Enemy

  2. #52
    Moderátor Avatar uživatele Masster
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    Standardní Re: RivaTuner FAQ

    RivaTuner 2.11

    Download

    Minor bugfixes:
    • Low-level hardware access interfaces are now re-initialized properly before restarting the plugins when changing display adapter selection in the main tab
    .

    What's new:
    • Updated databases for Detonator and ForceWare drivers. Added database for ForceWare 177.98.
    • Added experimental AMD RV710 and RV730 graphics processors families support. Thanks to Andrey Vorobiev for testing RivaTuner with AMD RADEON HD 4670.
    • Display adapter enumeration routine has been modified to provide proper fan control on AMD RADEON HD 4870 X2 series. New enumeration routine also gives additional advantages to the rest systems:
    • Now RivaTuner is able to detect physical display adapters attached to logical Windows display devices as well as unattached physical display adapters. Low-level access to unattached display adapters gives you the following abilities:
    • Ability to use RivaTuner for low-level diagnostics, hardware monitoring and fan control even when Windows is booted in VGA mode (e.g. in safe mode or with no display driver installed).
    • Ability to use RivaTuner for low-level diagnostics, hardware monitoring and fan control for slave display devices in SLI / Crossfire mode invisible for OS.
    • Attached display adapters detection time has been reduced due to optimized PCI bus scanning routine. Furthermore, both attached and unattached display devices detection are optional and can be forcibly disabled via DetectAttachedDevices and DetectUnattachedDevices registry entries for startup time optimization.
    • Improved secondary display adapter heads enumeration. Now RivaTuner mirrors primary head specific settings (e.g. overclocking and fan control) into the secondaty head UI.
    • Optimized startup time due to improved object dynamic/static casting in hardware abstraction layer.
    • Added experimental overclocking support for the secondary display adapters in Crossfire systems (only for Windows Vista).
    • Added experimental low-level fan control and overclocking settings cloning modes. When cloning mode is enabled RivaTuner clones and automatically applies the same low-level fan control or overclocking settings to all identical devices (i.e. the same display adapter models, different brands are allowed) installed in the system. Please take a note that currently these modes are available to power users only and can be enabled via EnableFanControlCloning and EnableClockControlCloning registry entries.
    • Updated exceptions list for bundled D3DOverrider utility.
    • Improved hardware monitoring module:
    • Improved ADT7473.dll plugin:
    • Added Vcc and Vccp voltages monitoring support. Now The the plugin can monitor state of +3.3V supply voltage of ADT7473 chip (Vcc) and additinal optional voltage input (Vccp), which can be used to monitor different display adapter related voltages depending on the PCB design (e.g. memory voltage on RADEON HD 4870 X2 series display adapters).
    • Improved fan speed monitoring for fans with non-standard pulses per revolution count on tachometer output. Now the plugin no longer uses hardcoded calculations for standard fans with 2 pulses per revolution and can provide correct RPM monitoring for such systems (e.g. fans with 4 pulses per revolution on NVIDIA GeForce GTX 260 / 280 series).
    • Improved VT1103.dll plugin:
    • Now the plugin is able to monitor independent temperatures of VT1105/VT1165 voltage regulator phases (slave chips).
    • Improved temperature monitoring for RV710 / RV730 / RV770 graphics processors family. Now RivaTuner is able to monitor independent temperatures of display controller, memory controller and shader core on RV7xx graphics processors. Please take a note that unlike many other diagnostic tools reading these temperatures via GPU's internal sensor switching and calibration logic, RivaTuner reads these temperatures via direct access to thermal sensor's ADC outputs and calibrates ADC readings at software level. Such approach drastically reduces CPU load and doesn't have side effects like fan speed fluctuations caused by frequent sensor switching, however it is in experimental stage yet so please contact me if additional core temperatures reported by RivaTuner and other software like GPU-Z or Everest seriously differ on your system. Please take a note that traditional sensor switching based access to these temperature sensors can be also enabled for debugging and performance comparision via ATIThermalSensorAccessModeR7xx registry entry.
    • Optimized GPU usage monitoring for RV710 / RV730 / RV770 graphics processors family. Now RivaTuner is no longer waiting for response from on-die PowerPlay microcontroller if GPU usage is not sampled yet and returns the previous cached value instead.
    • Now hardware monitoring plugin activation wizard module enables ADT7473 plugin by default on AMD READEON HD 4870 X2 series display adapters.
    • Improved /SD and /SELECTDEVICE command line switches handler. RivaTuner's GUI is no longer activated and displayed when current display device selection is changed via these command line switches. This improvement allows you to switch target display device in multimonitor or multi-GPU SLI/Crossfire systems via hotkeys without leaving 3D application.
    • Added I2C bus disconnection feature for ATI RV6xx/RV7xx I2C controllers. Now RivaTuner is able to mark I2C bus as unused and exclude it from further detection when I2C controller is not responding to the transactions through this bus during specified timeout. Bus disconnection feature drastically reduces I2C devices scanning time on some systems with missing I2C buses (e.g. on the secondary chip of AMD RADEON HD 4870 X2 having no physical connection to I2C bus). Please take a not that I2C bus disconnection can be disabled via AllowI2CBusDisconnection registry entry if necessary.
    • Default timeout for ATI I2C transactions has been reduced from 2 seconds to 0.5 second. Now power users may adjust the timeout using ATII2CTimeout registry entry.
    • Improved duty cycle generation accuracy for all types of on-die and external fan controllers due to floating point calculation usage.
    Naposledy upravil Masster; 17.09.2008 v 16:05.
    But of course, the unlimited evilness of the ultimate tool of mischief, the universal explanation for sucky performance from anything other than nVidia, TWIMTBP, strikes again. The shenanigans know no bounds....luckily, in this sea of pain and anguish,the shining beacon of light and righteousness, ATi, stand, with their Get in the Game program that they managed so badly(because they`re not evil like nV, see, so they couldn`t actually have a program where they worked really close with devs, pushing their tech into their stuff) that no game is part of it. - Morgoth the Dark Enemy

  3. #53
    Moderátor Avatar uživatele Masster
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    Standardní Re: RivaTuner FAQ

    RivaTuner 2.20

    Download

    Naposledy upravil Masster; 20.11.2008 v 12:54.
    But of course, the unlimited evilness of the ultimate tool of mischief, the universal explanation for sucky performance from anything other than nVidia, TWIMTBP, strikes again. The shenanigans know no bounds....luckily, in this sea of pain and anguish,the shining beacon of light and righteousness, ATi, stand, with their Get in the Game program that they managed so badly(because they`re not evil like nV, see, so they couldn`t actually have a program where they worked really close with devs, pushing their tech into their stuff) that no game is part of it. - Morgoth the Dark Enemy

  4. #54
    Moderátor Avatar uživatele Over
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    Standardní Re: RivaTuner FAQ

    RivaTuner v2.21
    http://downloads.guru3d.com/download...4e3c6522abe9b7


    Minor bugfixes:


    • FOURCC INTZ and RAWZ formats are no longer forcibly disabled on GeForce 6 and newer display adapters when closing the 'Textures' tab in Direct3D tweaks dialog. Please take a note that these formats are required for proper GTA IV functionality, so if you experience problems with missing textures in this game on NVIDIA GeForce 6 and newer display adapters then please try to open the 'Textures' tab and press the 'Defaults' button.
    • Fixed 'Restore after suspended mode' option in low-level fan control tab, corrupted in the previous release due to multi-GPU related core changes.

    What's new:


    • Updated databases for Detonator and ForceWare drivers. Added databases for ForceWare 180.60, 180.70 and 180.84.
    • Added Catalyst 8.12 driver family detection.
    • Added 'Enable FOURCC INTZ surfaces' and 'Enable FOURCC RAWZ surfaces' options to the 'Textures' tab of the Direct3D tweaks dialog.
    • 'Restore after suspended mode' option in low-level fan control tab is multi-GPU oriented now. Now the option affects all display adapters in the system instead of currently selected display adapter only.
    • 'Allow separate 2D/3D clock frequency adjustment' option is no longer provided when enabling driver-level hardware overclocking. The option is now hidden to reduce the amount of false bugreports posted by the beginners trying to disable 2D/3D clock frequncy then claiming that the hardware stays at extremely low boot clocks. Power users can still control this option via AllowMaxPerf registry entry.
    • Extended list of detectable supported FOURCC formats in 'IDirect3D9 HAL adapter formats' diagnostic report category.



    # Core i7 2600K # Noctua NH-D14 SE2011# ASUS P8Z68-V Pro # Kingston 8GB DDR3 1600CL9 LoVo # EVGA GTX670 FTW Sig2 # X-Fi Titanium (+LM4562) # SSD Intel X25-E 32GB # SSD Intel 320 Series 160GB
    #WD1001FALS+SILENTMAXX # Optirac AD-7200S # Enermax MODU87+ 800W # Chieftec Dragon BIG # fan control Sunbeam Rheobus # Logitech G15NEW + G5 # EIZO S2031W-E # Sennheiser HD555 (595mod) #

  5. #55
    Moderátor Avatar uživatele Over
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    Standardní Re: RivaTuner FAQ

    RivaTuner v2.22

    http://downloads.guru3d.com/download...2463589da1b0c5

    Minor bugfixes:

    • Fixed bug in LM63.dll plugin, causing empty graphs with no data to be displayed in hardware monitoring module and introduced during porting the plugin to multi-GPU architecture in version 2.20.
    • Multifunction PCI devices are no longer scanned and no longer detected as multi-GPU devices.
    • Fixed pipeline count detection code for NVIDIA G98 GPU family.

    What's new:

    • Added ForceWare 181.xx drivers family support.
    • Updated databases for Detonator and ForceWare drivers. Added databases for ForceWare 180.87, 180.88 and 181.00.
    • Updated bundled RivaTunerStatisticsServer v3.0.0 utility:
      • Fully redesigned user interface:
        • Now the server supports user interface skins to conform requirements of AIB/AIC partners bundling the server with their products. User interface skinning is based upon proprietary engine, which was previously used only in commercical RivaTuner technology based products. User interface skinning usage approach allows RivaTuner fans community to change the server's appearance completely and to express themselves in new skins design. Skin format is completely open, skin compiler and decompiler are integrated in the server, so please visit techsupport forums to get more detailed information and help on the skin creation.
        • Simplified beginner oriented profile settings. Many previously available power user oriented options, such as per-3D API hooking options, are now merged into more simple multi-buttons, e.g. "Application detection level" multi-button.
        • Improved help system. Now context sensitive help system is activated by hovering mouse over the control, instead of traditional right-click and "What's this?" based access in the previous versions.
        • On-Screen Display preview window greatly simplifies realtime On-Screen Display position, color and zoom adjustment.

      • Fully redesigned profiles architecture:
        • Now pre-created and user profiles are no longer stored into single file, so user profiles are no longer lost after the server reinstallation. Please take a note, that the user profiles are preserved only when the server is reinstalled in the same folder.
        • Now it is no longer possible to remove critically important pre-created profiles and pre-created profile settings can be easily restored due to template based profiles architecture.
        • Improved screen capture safety. The server no longer crashes on attempt to capture screenshot in DirectX9 applications without October 2006 or newer DirectX runtime libraries installed.
        • Improved product customization features:
          • In addition to skins and previously available product name customization feature, bundling partners can also customize product icon (including system tray icon) and define a link to own online product help page.
          • Product customization information is no longer stored in editable text OEM file, now this information is encoded to protect the product from illegal modification and distribution by third parties.



    • Improved installer and uninstaller:
      • Improved installation and uninstallation routines for statistics server's hook libraries.
      • Now the uninstaller also removes the files installed by 64-bit signed driver update.







    # Core i7 2600K # Noctua NH-D14 SE2011# ASUS P8Z68-V Pro # Kingston 8GB DDR3 1600CL9 LoVo # EVGA GTX670 FTW Sig2 # X-Fi Titanium (+LM4562) # SSD Intel X25-E 32GB # SSD Intel 320 Series 160GB
    #WD1001FALS+SILENTMAXX # Optirac AD-7200S # Enermax MODU87+ 800W # Chieftec Dragon BIG # fan control Sunbeam Rheobus # Logitech G15NEW + G5 # EIZO S2031W-E # Sennheiser HD555 (595mod) #

  6. #56
    Senior Member mince Avatar uživatele Halen
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    Exclamation Re: RivaTuner FAQ

    Včera jsem se trápil s novou verzí RivaTuneru. Abych docílil přetaktování pro 3D, podtaktování pro 2D a start profilu 2D se startem windows. Takže jak na to

    1. Ve skupině "Driver settings" -> customize -> system tweaks mastavit frekvence pro 3D a uložit třeba jako Profil-3D. Neutíkat z tohoto nastavení, ani nepřepínat mezi profily (zde nefunkční) posunout frekvence pro 2D a uložit třeba jako Profil-2D
    2. Ve skupině "Target adapter" spustit Hardware monitoring -> setup a postupně zaškrtnout
    - Hardware acceleration
    - Hardware acceleration \OGL
    - Hardware acceleration \DD
    - Hardware acceleration \D3D8 ... D3D10
    - kliknutím pravým tlačítkem myši na některou z částí grafu je možné tento vybraný parametr přes nabídku "setup" sledovat v liště windows, buď jako hodnotu, nebo jako barchart - s podmínkou, že zapnete červený "čudlík" "Enable background monitoring"
    3. Spustíte Riva tuner server kliknutím na obrázek-ikonku "Riva tuner" se zelenou šipkou v grafu "Hardware acceleration"
    4. Pokud vám Riva tuner server spadne do lišty, obnovte jej a zaškrtněte v nastavení "Start with windows" na "ON"
    5. Najedete na tabelátor "Launcher" a vytvoříte profil typu "Regular menu item"
    - název třeba "Launch-3D" a v nastavení zaškrtnete "Asociated overclocking profile" a přiřadíte mu dříve připravený Profil-3D
    6. Zůstanete v tabelátoru "Launcher" a vytvoříte profil typu "Regular menu item"
    - název třeba "Launch-2D" a v nastavení zaškrtnete "Asociated overclocking profile" a přiřadíte mu dříve připravený Profil-2D
    7. Pokud jste dodrželi postup, klikáním na jednotlivé profily můžete nyní přepínat připravené 2D/3D profily manuálně.
    8. Nejdůležitější nastavení, aby Riva tuner měnil profily automaticky při přechodech mezi 2D/3D a také se nastavil při startu windows profil 2D. Najeďte si na záložku "Scheduler", kde postupně vytvoříte 3 položky
    - Název třeba "Schedule-3D", typ položky "Item", name vyberete z nabídky "Launch-3D", run task nastavte na "on hardware monitoring treshold event", Data source vyberte "Hardware acceleration", Treshold nastavte na "0.5", Direction na "upward"
    - Název třeba "Schedule-2D", typ položky "Item", name vyberete z nabídky "Launch-2D", run task nastavte na "on hardware monitoring treshold event", Data source vyberte "Hardware acceleration", Treshold nastavte na "0.5", Direction na "downward"
    - Název třeba "Startup", typ položky "Item", name vyberete z nabídky "Launch-2D", run task nastavte na "at Windows startup".
    9. Otestovat správnou funkci můžete skvělým prográmkem "RthDribl", který spouští 3D akceleraci v okně. A to je vše, snad to pomůže někomu, kdo tápe v angličtině nebo nastavení tak mimořádně kvalitního prográmku, kterým RivaTuner bezpochyby je.
    Naposledy upravil Halen; 04.01.2009 v 16:04.
    AMD A64-7750-X2-BE 2700@3000MHz (15x200/1,3V) | AC Freezer Extreme | 4xArctic FAN Pro TC 80x80 | Gigabyte MA78G-DS3H | A-DATA 2x2GB 1066Mhz 5-5-5-15-2T | WD 320GB/16MB | Samsung 500GB/16MB | Samsung SH-S223F | SAMSUNG 226BW | SB X-Fi Fatal1ty Champion+Thomson DPL2000+HomeMade bedny+subwoofer 12" 30-125Hz (-3dB) | Leadtek PX8800GT default+AC Accelero+ AC fan 12-1000ot/m | Microsoft Intelli Mouse Explorer 3.0 | Chieftec MATRIX SILVER+ FORTRON Blue Storm 400W |
    3DMk01 3DMk03 3DMk05

  7. #57

    Standardní Re: RivaTuner FAQ

    Nedavno jsem postupoval podle nasledujiciho navodu.

    Create Video Card Profiles To Save Power And Reduce Noise
    http://www.ghacks.net/2008/11/05/cre...-reduce-noise/

    Jenom jeste dodam ze jsem na Gigabyte 8800 GT 512MB
    docilil snizeni jen o 10W v idle, podtaktovani 180MHz jadro; 441MHz Shader; 300MHz memory.
    Na Leadteku 8800GT 512MB byla uspora jeste mensi.

    Zkratka na 8800GT se to IMHO temer nevyplati.
    Asus P5B Deluxe/WiFi, Intel Q8300@7.5x440=3300MHz VCc1.15V, Speedstep enabled, CM HyperTX, 58oC IntelBurnTest pri 24oC okoli, 2x2048 DDR2 800 Geil(@866 5-6-6-15, 1.80V), HDD 3xSamsung F1 1TB, Gigabyte NX88T zalman, LCD FSC S20-1W, CM Centurion 532, PSU Seasonic 400W, UPS CyberFort 350

  8. #58

    Standardní Re: RivaTuner FAQ

    Citace Původně odeslal Halen Zobrazit příspěvek
    Včera jsem se trápil s novou verzí RivaTuneru.
    Dobrý, ale imho ses trápil zbytečně.... SpeedyGT už to kdysi udělal

    Btw. taky sem před pár měsíci hledal
    CPU: E8200 @3,6GHz 1.2V + Scythe SCNJ-1100P Ninja Plus Rev.B MB: Gigabyte P35-DS3 rev 2.0 RAM: 2x1GB A-Data Vitesta EE @900MHz CL4-4-4-12 VGA: Leadtek WinFast PX8800GT @730/1836/2100MHz + AC Accelero S1 HDD: Samsung 320GB SpinPoint HD321KJ DVD: Samsung SH-S203D Zdroj: Fortron 400W Case: Cooler Master Elite 330 LCD: LG L1953TR-SF

  9. #59

    Standardní RealTemp plugin for RivaTuner

    RealTemp plugin for RivaTuner

    It works only with Intel CPU's which has a digital thermal sensor (DTS).

    Works with Nehalem, Quad's, Core2Duo's and it's a big step forward from "old" Core2Duo plugin.

    Unzip and copy the attached files into your RivaTuner/PlugIns/Monitoring directory and the rest should be easy. This plug-in includes Distance to TJMax for each core for those that like to keep an eye on that number.

    download
    ** MB: Gigabyte P35 DS3R ** CPU: E4500 @ 3300 11x300 ** RAM: Corsair DDR3 2x2GB 1200MHz ** GK: Gigabyte GTX 260 OC ** HDD: Samsung 1TB + Samsung 250GB ** AC Freezer ** Leadtek WinFast TV2000XP Global ** Benq MP512st **
    ** MB: MSI P35 Neo ** CPU: E2160 @ 3150 ** RAM: Apacer 2x2GB 800MHz ** GK: Gigabyte 9600GT ** HDD: Samsung 160GB ** AC Freezer **

  10. #60

    Standardní Re: RealTemp plugin for RivaTuner

    Rivatuner take pouzivam a myslim ze je to dost dobry program.... Jen tak dal.

  11. #61

    Standardní Re: RivaTuner FAQ

    VoltageFactory v1.00. Umoznuje v spolupraci s RivaTuner-om zmenu voltaze na niektorych grafickych kartach.

    Aktualne podporovane graficke karty:

    • GTX260 65nm

    • GTX280

    • GTX295

    • HD4850

    • HD4870

    • Graficke karty s chipom Volterra VT11xx


    Download
    PC: Intel Q9450 & Zalman CNPS9500 + Nexus 92mm Fan ~ Gigabyte GA-P35-DS4 ~ 8GB Kingston KHX8500D2 ~ Gigabyte GV-N285-1GH-B ~ Kingston SSD Now M Series 160GB + Western Digital WD3000GLFS VelociRaptor + 2 x WD10EADS + WD20EADS & 3 x Zalman ZM-2HC2 ~ LG GGW-H20L ~ Creative SB X-Fi Titanium HD + GigaWorks T3 + Aurvana Live! + Live!Cam Socialize HD ~ Leadtek WinFast DTV2000H ~ Logitech G19 + G700 ~ Zalman GS1000 Black + ZM500-HP + ZM-MFC2 & 2 x Nexus 120mm Fan ~ 2 x HP LP2475w
    Notebook: HP EliteBook 6930p (T9400, 4GB RAM, GMA 4500MHD, X25-M 80GB SSD, DVD-RW, Wi-Fi, Bluetooth, 14.1" WXGA+) ~ HP Advanced Docking Station (Western Digital WD10TPVT, Leadtek WinFast ExDTV2300H) ~ Logitech Wireless Illuminated Keyboard + Performance Mouse MX ~ Creative SB X-Fi HD
    Netbook: HP Mini 5101 (N280, 2GB RAM, GMA 950, X25-V 40GB + 32GB SDHC, Wi-Fi, Bluetooth, 10.1" WXGA) ~ Western Digital WDBACZ0010BBK ~ HP Essential Port Replicator + External USB Drive ~ Logitech Anywhere Mouse MX ~ Creative SB X-Fi Go!
    HTPC: ASRock ION 330 (N330, 2GB RAM, 500GB HDD, GF9400, DVD-RW) ~ Logitech diNovo Mini + MX Air Cordless Mouse ~ Philips 42PFL8404H
    Server: Gigabyte GC330UD ~ 2GB Kingston KHX6400D2LL ~ Western Digital WD5000AADS ~ Mini-ITX case (100W PSU)
    Accessories: HP PhotoSmart C6380 + LaserJet Pro P1606dn ~ Western Digital WDH1CS10000 + WDBACG0020HCH ~ Logitech Wireless Gamepad F710 + G13 + G27
    Consoles: Microsoft Xbox 360 Elite 250GB ~ Nintendo Wii

  12. #62
    Moderátor Avatar uživatele Over
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    Standardní Re: RivaTuner FAQ

    RivaTuner v2.23

    http://downloads.guru3d.com/RivaTune...nload-163.html

    Minor bugfixes:


    • Fixed abnormal negative VRM temperature reading for temperatures above 128°C in VT1103 plugin.
    • Data sources is no loner erroneously displayed twice in the list of data sources in hardware monitoring history setup window after disabling data source, enabling it and pressing "Defaults" button.
    • Data source setup button is no longer grayed in hardware monitoring history setup window when localized GUI is selected.
    • Localization database host resize tokens are no longer ignored in hardware monitoring history setup window when localized GUI is selected.
    • Fixed bug in hardware monitoring log file viewer causing empty graphs to be displayed when opening multi-GPU log file on single-GPU system.
    • Fixed idle memory clock frequency detection for G9x GPU based systems supporting memory clock frequency generator switching to PCIE bus clock (e.g. GeForce 9800GTX+ series display adapters).
    • Minor localization and GUI fixes.

    What's new:


    • Added ForceWare 182.xx drivers family support.
    • Updated databases for Detonator and ForceWare drivers. Added databases for ForceWare 181.20, 181.22 and 182.05.
    • Added Catalyst 9.1 drivers family detection.
    • Updated PCI DeviceID database for NVIDIA display adapters.
    • Added reference fan duty cycle monitoring and low-level fan control tab for G92 based display adapters using integrated on-die fan controller (e.g. GeForce 9800GTX series). Please take a note that low-level fan control tab for display adapters using integrated fan controller is provided only as a workaround allowing you to control the fan if the drivers are completely unable to do it. It is strongly not recommended to use low-level fan control for integrated fan controllers if driver-level fan control functions properly.
    • Added heuristic driver version detection for unattached display devices (for example the secondary GPUs in SLI/Crossfire mode invisible to OS) under Windows Vista.
    • Improved driver-level overclocking and fan control for NVIDIA multi-GPU systems. Thanks to Jacob Freeman @ EVGA for providing GeForce 9600GT SLI system for new features development and debugging. Multi-GPU related improvements include:
      • Added optional independent driver-level overclocking and fan control support for display adapters working in SLI mode. Now RivaTuner provides independent driver-level overclocking and fan control by default for the secondary GPUs in SLI configuration. Driver-level overclocking and fan control on the primary GPU is still mirrored to all secondary GPUs joined into SLI configuration, however this behavior can be disabled via NVAPIMultiGpuClockControl and NVAPIMultiGpuFanControl registry entries if completely independent control is needed.
      • Ability to overclock and control fan speed at driver level for display devices unattached to windows desktop (e.g. display adapters dedicated for PhysX acceleration).

    • Improved hardware monitoring module:
      • New sticky graphs mode was designed special for multi-GPU systems and it greatly improves monitoring window layout and readability on the systems with many active hardware monitoring graphs, which cannot be displayed simultaneously without window scrolling. Now you can easily stick any hardware monitoring graph to other graph(s) and view multiple overlapping graphs on the master graph. The groups of sticky graphs can be easily edited on-the-fly in both manual and automatic modes, dynamic master graph selection allows you to switch between multiple vertical scaling modes for any sticky graphs group. The following sticky graphs related GUI enhancements are available in this version:
        • Added "Stick to other graph" button to the system area of each hardware monitoring graph. You may click this button on any graph you're about to stick to other graph(s) then point desired target graph(s) to manually create groups of sticky graphs with just two mouse clicks.
        • Each graph (for both normal and clipped states) and grid color can be customized in the graph properties now. Custom colors are useful for visual color identification of graphs in a group.
        • Added master graph selection tabs to each group of sticky graphs. Master graph selection affects graphs Z-order and ensures that the master is rendered on top of all graphs in the group, as well as it affects group vertical scaling and grid color settings. Current and tracking marker values also apply to the master.
        • Added "Unstick graph from group" button to the system area of each group of sticky graphs. You may click this button to unstick master graph from the group. You may also hold when clicking this button to unstick all graphs from the group and hold + to unstick all graphs from all groups.
        • Added "Auto stick graphs" button to hardware monitoring window toolbar for both realtime monitoring and postreal monitoring history viewing modes. You may click this button to activate wizard allowing you to create the groups of sticky graphs automatically. The following automatic modes are available:
          • "Stick by graph units" - groups of sticky graphs are created by graph units similarity. In this mode wizard creates group of sticky graphs with all temperatures in °C units, group of sticky graphs with all clock frequencies in MHz units and so on.
          • "Stick by graph name on multi-GPU systems" - groups of sticky graphs are created by multi-GPU graph names similarity. In this mode wizard creates group of sticky graphs with core temperatures for all GPUs in the system, group of sticky graphs with core clocks for all GPUs in the system and so on.


      • Improved print friendly monitoring graphs screenshot capture:
        • Now besides previously available F11 keyboard shortcut print friendly screen capture can be also performed by pressing new "Capture print friendly screenshot" button on hardware monitoring window toolbar for both realtime monitoring and postreal monitoring history viewing modes.
        • Legend is now displayed on print friendly screenshots for the groups of sticky graphs.
        • Current tracking marker no longer displayed on print friendly screenshots.

      • Improved hardware monitoring plugin API. Now GPU index is passed to API SetupSource function allowing plugin developers to implement GPU specific hardware monitoring settings customization.

    • Updated bundled RivaTunerStatisticsServer v3.1.0 utility:
      • Minor skin appearance changes, "Normal" application detection level has been renamed to "Low" for better understanding.
      • Improved hooking system injects code into OS kernel's LoadLibrary functions by precached offsets and improves compatibility with some protective systems, faking the real LoadLibrary function offsets (e.g. latest revisions of SecuRom coming with new games like Dead Space, Need for speed : Undercover etc). Now such games no longer crash on startup when the server is running and LoadLibrary hooking is enabled by selecting "High" application detection level.
      • Added pre-created profiles for 3D applications, which require non-standard On-Screen Display coordinate space settings (e.g. Codename Panzers : Phase Two and Alpha Prime).
      • Added pre-created profiles for new pseudo-3D applications.

    • Updated bundled D3DOverrider v2.0.0 utility:
      • Fully redesigned user interface:
        • Now D3DOverrider follows by RivaTunerStatisticsServer and also supports user interface skins. User interface skinning usage approach allows RivaTuner fans community to change D3DOverrider's appearance completely and to express themselves in new skins design. Skin format is completely open, skin compiler and decompiler are integrated in D3DOverrider, so please visit techsupport forums to get more detailed information and help on the skin creation.
        • Simplified beginner oriented profile settings. Many previously available power user oriented options, such as per-3D API triple buffering and VSync forcing options, are now merged into unified options and more simple multi-buttons, e.g. "Application detection level" multi-button.
        • Improved help system. Now context sensitive help system is activated by hovering mouse over the control, instead of traditional right-click and "What's this?" based access in the previous versions.

      • Fully redesigned profiles architecture:
        • Now pre-created and user profiles are no longer stored into single file, so user profiles are no longer lost after D3DOverrider reinstallation. Please take a note, that the user profiles are preserved only when D3DOverrider is reinstalled in the same folder.
        • Now it is no longer possible to remove critically important pre-created profiles and pre-created profile settings can be easily restored due to template based profiles architecture.
        • Previously available debug features (sound indication and RivaTuner events logging) can be controlled via profile GUI now.

      • Greatly improved triple buffering forcing safety. Now D3DOverrider analyzes the application's 3D engine specifics and avoids forcing triple buffering for the applications, incompatible with triple buffering by design. Triple buffering is no longer forced under when the application is creating overlay swap chain or swap chain without hardware flipping support. This feature greatly reduces the need of adding new 3D applications to the exceptions list. Now most of such applications (e.g. different video players creating overlay swap chain or some games like Cryostasis, using D3DSWAPEFFECT_COPY swap chain) can start when D3DOverrider is running.
      • Changed sound indication ideology. Now attempt to force triple buffering in the application having native triple buffering implementation is indicated by success beep instead of failure beep in the previous version. Failure beeps are now reserved for indicating triple buffering forcing failures due to specifics of 3D engine incompatible with triple buffering by design (please refer to the previous item description).
      • Improved hooking system injects code into OS kernel's LoadLibrary functions by precached offsets and improves compatibility with some protective systems, faking the real LoadLibrary function offsets (e.g. latest revisions of SecuRom coming with new games like Dead Space, Need for speed : Undercover etc). Now such games no longer crash on startup when D3DOverrider is running and LoadLibrary hooking is enabled by selecting "Medium" or "High" application detection levels.
      • Added power user oriented profile settings allowing D3DOverrider to disable injection into Direct3D device reset functions and prevent possible application crashing due to concurrent reset function hooking by D3DOverrider and game's own OSD implementation (e.g. crashing when changing display settings in Team Fortress 2 and D3DOverrider is running). Pre-created profile for Half-Life 2 engine based games demonstrates new setting usage.
      • Updated exceptions list.

    • Extended Direct3D9 capability bits decoding in low-level diagnostic report module.
    • Improved command line interface. Added /SG and /SELECTGPU command line switches allowing selecting tweak target by GPU index rather than by logical display device index represended by previously available /SD and /SELECTDEVICE command line switches. New command line switches are supported for both queued hardware access scripts and for command line based GUI device selection changing.
    • Added experimental display configuration tracking mode. Power users may enable this mode using DisplayConfigurationTracking registry entry to force RivaTuner to track changes in your display adapters configuration (e.g. toggling SLI mode on/off or disabling secondary display adapter in the device manager). RivaTuner will reinitialize logical devices list and restart hardware monitoring module on display configuration change.
    • Minor GUI changes and improvements.






    # Core i7 2600K # Noctua NH-D14 SE2011# ASUS P8Z68-V Pro # Kingston 8GB DDR3 1600CL9 LoVo # EVGA GTX670 FTW Sig2 # X-Fi Titanium (+LM4562) # SSD Intel X25-E 32GB # SSD Intel 320 Series 160GB
    #WD1001FALS+SILENTMAXX # Optirac AD-7200S # Enermax MODU87+ 800W # Chieftec Dragon BIG # fan control Sunbeam Rheobus # Logitech G15NEW + G5 # EIZO S2031W-E # Sennheiser HD555 (595mod) #

  13. #63
    Senior Member mince Avatar uživatele Halen
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    Thumbs up Re: RivaTuner FAQ

    Oprava chybného zobrazení frekvence paměti a otáček ventilátoru ne kartách nVidia - prozatím vím, že to dělá ne G92,G94
    - Vytvořit soubor s názvem třeba MemoryPatch.rts, obsah souboru:
    [Common]
    SrcFile = RivaTuner.exe
    DstFile = RivaTuner.new
    BakFile = RivaTuner.old
    MakeCRC = 1

    Src0 = 3D A0 00 00 00 72 0B 6A 02
    Dst0 = 3D 90 00 00 00 72 0B 6A 02

    Spustit, soubor RivaTuner.new přejmenovat zpět na RivaTuner.exe a funguje to. Soubor i přikládám.
    Přiložené soubory Přiložené soubory
    AMD A64-7750-X2-BE 2700@3000MHz (15x200/1,3V) | AC Freezer Extreme | 4xArctic FAN Pro TC 80x80 | Gigabyte MA78G-DS3H | A-DATA 2x2GB 1066Mhz 5-5-5-15-2T | WD 320GB/16MB | Samsung 500GB/16MB | Samsung SH-S223F | SAMSUNG 226BW | SB X-Fi Fatal1ty Champion+Thomson DPL2000+HomeMade bedny+subwoofer 12" 30-125Hz (-3dB) | Leadtek PX8800GT default+AC Accelero+ AC fan 12-1000ot/m | Microsoft Intelli Mouse Explorer 3.0 | Chieftec MATRIX SILVER+ FORTRON Blue Storm 400W |
    3DMk01 3DMk03 3DMk05

  14. #64
    Moderátor Avatar uživatele Over
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    Standardní Re: RivaTuner FAQ

    RivaTuner v2.24
    http://downloads.guru3d.com/download...432a3976bff55a

    Minor bugfixes:

    • Fixed bug in hardware monitoring module causing hardware monitoring based scheduled tasks to be ignored due to improper initialization on RivaTuner startup.
    • Fixed erroneous 100MHz memory clock reading on G9x GPU series based display adapters caused by bug in memory clock frequency generator source clock detection code.
    • File system redirection is no longer disabled when executing a patch script under 64-bit OS to prevent the issues with missing file system browser dialog when pressing the "Continue" button.
    • Heights of sticky graphs in the group are now updated properly when manually editing fixed graph height settings in the properties of any graph of the group.
    • Fixed bug into startup daemon routine of RivaTunerStatisticsServer and D3DOverrider utilities causing these tools to be started and reside in memory without displaying tray icon under certain conditions.

    What's new:

    • Added database for ForceWare 182.06.
    • Added Catalyst 9.2 drivers family detection.
    • Updated PCI DeviceID database for ATI display adapters.
    • Improved Logitech G15 keyboard LCD support in hardware monitoring module:
      • RivaTuner no longer maps OSD text to Logitech keyboard LCD, now there is separate "Show in LCD" option in the data source properties window allowing you to define independent output configurations for OSD and LCD. Previously available power user oriented MapOSDToLCD regitry entry is no longer in use.
      • Previously available power user oriented LCD font size adjustment option is now also available in the data source properties.
      • New dynamic LCD re-connection mode ensures proper LCD output when LCD software is being restarted dynamically.

    • Added heuristic on-die fan PWM controller detection for G92 based display adapters to provide proper low-level fan control and reference fan duty cycle monitoring for both reference desing and alternate display adapters using the fan connected to alternate on-die PWM controller (e.g. Palit GeForce 9800GT series).
    • Improved detection algorithms for core and memory clock frequency generators switching to PCIE bus clock on NV40 and newer NVIDIA graphics processors. The algorithms are still experimental, so both core and memory clock frequency generator bypassing detection can be forcibly disabled via EnableNVPLLBypassingDetection and EnableMPLLBypassingDetection registry entries.
    • Updated RivaTunerStatisticsServer v3.1.1 bundled utility. This version is a maintenance release, it doesn't contain new features besides the fix mentioned above.
    • Updated D3DOverrider v2.0.1 bundled utility. This version is a maintenance release, it doesn't contain new features besides the fix mentioned above.



    # Core i7 2600K # Noctua NH-D14 SE2011# ASUS P8Z68-V Pro # Kingston 8GB DDR3 1600CL9 LoVo # EVGA GTX670 FTW Sig2 # X-Fi Titanium (+LM4562) # SSD Intel X25-E 32GB # SSD Intel 320 Series 160GB
    #WD1001FALS+SILENTMAXX # Optirac AD-7200S # Enermax MODU87+ 800W # Chieftec Dragon BIG # fan control Sunbeam Rheobus # Logitech G15NEW + G5 # EIZO S2031W-E # Sennheiser HD555 (595mod) #

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