Re: nVidia ForceWare 169.04
jj, konečně správný optimalizace - naco počítat odlesky pro každej frame - stačí spočítat pro jeden a do dalších deseti už to jen kopírovat :mweheh:
Citace:
Normally, Crysis updates the reflections on the water's surface after every few frames, so that the reflections constantly show what you are actually seeing on-screen at that time. This doesn't happen after every frame as a compromise between burning up lots of GPU cycles and making the image that you see in-game look realistic, with an update every three frames or so proving to be more or less adequate in keeping the reflection in the water looking as it should.
However, the 'stretching' effect we are seeing in the screenshots above are due to the water reflections, with any of NVIDIA's ForceWare 169.0x series of drivers in use, being updated far more infrequently - Around every ten frames or so by my calculation. This means that although your viewpoint changes, the reflections don't, thus you actually see them stretch and distort as the camera pans and changes position. Like I say, it's quite difficult to explain without seeing it in action, but believe me, it's not pretty.
http://www.elitebastards.com/cms/ind...1&limitstart=1
Re: nVidia ForceWare 169.04
Skoda, ze i sam Hanners uznava, ze je to nejspis spatna optimalizace a ne, ze by se nV snazila nekde podvadet. Ale kdyz to nekomu udela radost, tak proc si ten clanek nevylozit jinak a udelat si vlastni zaver, ze?
Re: nVidia ForceWare 169.04
Kdo si kde dělá vlastní závěr? Rád bych si ho přečetl :-)
Fakta jsou jednoznačná:
- 169.0x zvyšují výkon v Crysis
- 169.0x snižují kvalitu obrazu v Crysis
takže závěr si zvládne udělat stejně každý sám :-)
Re: nVidia ForceWare 169.04
Kdyz prejmenujes exe, tak se zvysi vykon a kvalita obrazu zustane stejna.
Re: nVidia ForceWare 169.04
A to znamená co? Podle detekce názvu hry dnes volí jen minimum optimalizací - spíš tak presets pro SLI/CF...
Re: nVidia ForceWare 169.04
Ze je muzou lidi normalne pouzivat a uzivat si vyssi vykon? Co jineho by to mohlo znamenat.
Re: nVidia ForceWare 169.04
http://www.rage3d.com/board/showpost...6&postcount=16
I have played with the console command which dictates how often it updates the reflection i set it to 100 on the slider and the bug disapeared yet the performance was identicle.
Re: nVidia ForceWare 169.04
Plus jeste tohle.
Citace:
Původně odeslal Chris Ray
This is fixed in a driver revision ((thats only .o1 or .o2 digits higher than the 169.04 driver series. I cant reveal the actual driver number as it may change by the time it goes public)). But performance looks to be largely unchanged.
Chris