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benchmark v doomIII
cau kolik mate v benchi DoomaIII. spousti se v konzoli prikazem "timedemo activate_demo1.demo", upozornuji, ze je potreba brat vysledek z 2-3 opakovani, aby vse bylo v ram anesvapovalo na disku. Me to dela s nize vypsanym configem a drivery 29.42 se sestavou viz signatura nejakejch 36.4 fps. kolik vam? Jo atisti a jini dejte stejny nastaveni akorat si zmente akceleraci, ale upozornuju, ze jestli date standart gl, tak budou uplne vysledky nesrovnatelny nebot to vypina dost features. Chci videt jak na tom jsou ruzna cpu a gfx
unbindall
bind ESCAPE "togglemenu"
bind SPACE "_moveup"
bind 0 "weapon 10"
bind 1 "weapon 1"
bind 2 "weapon 2"
bind 3 "weapon 3"
bind 4 "weapon 4"
bind 5 "weapon 5"
bind 6 "weapon 6"
bind 7 "weapon 7"
bind 8 "weapon 8"
bind 9 "weapon 9"
bind O "toggle r_shadows"
bind P "toggle r_playershadow 1"
bind [ "weapprev"
bind ] "weapnext"
bind a "_back"
bind c "_movedown"
bind d "_moveright"
bind g "give health"
bind p "pm_stamina 0"
bind q "give weapon_machinegun"
bind r "reload"
bind s "_moveleft"
bind t "messagemode"
bind w "give weapon_shotgun"
bind z "toggle cg_fov 90 20"
bind ~ "toggleconsole"
bind PAUSE "pause"
bind UPARROW "_forward"
bind DOWNARROW "_back"
bind LEFTARROW "_moveleft"
bind RIGHTARROW "_moveright"
bind ALT "_strafe"
bind CTRL "_attack"
bind SHIFT "_speed"
bind HOME "exec doomtim.cfg"
bind END "centerview"
bind F1 "testlight"
bind F2 "poplight"
bind F3 "toggle r_showprimitives 1"
bind F4 "toggle r_showportals 1"
bind F5 "toggle r_showtris 0 1 2 3"
bind F6 "toggle r_showlights 2"
bind F7 "toggle r_showlightcount"
bind F8 "toggle r_showshadows 1"
bind F9 "noclip"
bind F10 "god"
bind F11 "notarget"
bind F12 "give all"
bind KP_HOME "testlight lights/blamplight"
bind KP_UPARROW "testlight lights/brucedemo2"
bind KP_PGUP "testlight lights/duolight01"
bind KP_LEFTARROW "testlight lights/floorgrate"
bind KP_5 "testlight lights/floorvent01"
bind KP_RIGHTARROW "testlight lights/floorvent01x"
bind KP_END "testlight lights/grate4"
bind KP_DOWNARROW "testlight lights/mlight01"
bind KP_PGDN "testlight lights/spot01drk"
bind KP_MINUS "poplight"
bind KP_PLUS "testlight lights/squarelight1"
bind MOUSE1 "_attack"
bind MOUSE2 "_moveup"
bind MOUSE3 "weapnext"
bind MWHEELDOWN "weapprev"
bind MWHEELUP "weapnext"
seta com_drawfps "1"
seta cl_yawspeed "140"
seta cl_pitchspeed "140"
seta sensitivity "5"
seta m_pitch ".062"
seta m_yaw "0.062"
seta m_forward "0.25"
seta m_side "0.25"
seta m_smooth "1"
seta vid_xpos "276"
seta vid_ypos "146"
seta r_useFence "1"
seta com_maxfps "100"
seta name "Willits"
seta sv_maxclients "8"
seta g_maxGameClients "0"
seta g_log "games.log"
seta g_logSync "0"
seta g_showcamerainfo "0"
seta g_showGun "1"
seta com_drawhud "1"
seta r_exportmd5 "0"
seta g_flashlight_maxangle "22.0"
seta g_flashlight_lag "0.1"
seta g_flashlight_x "10"
seta g_flashlight_y "-17"
seta g_flashlight_bob_x "2"
seta g_flashlight_bob_y "2"
seta g_flashlight_bobspeed_x "0.33"
seta g_flashlight_bobspeed_y "0.25"
seta g_flashlight_shader "lights/flashlight3"
seta s_reverse "0"
seta s_meterTopTime "2000"
seta s_roomAcoustics "1"
seta s_reverbPercentage "20"
seta s_reverbTime "0"
seta s_FXChannelReturnVolume "0"
seta s_linearFalloff "1"
seta s_volume_dB "0"
seta s_numberOfSpeakers "2"
seta s_wallReflection "0.3"
seta s_passBand "14000"
seta s_stopBand "22050"
seta s_minPassTap "0.075"
seta s_flAdjust_dB "0"
seta s_frAdjust_dB "0"
seta s_cAdjust_dB "0"
seta s_lfeAdjust_dB "0"
seta s_rlAdjust_dB "0"
seta s_rrAdjust_dB "0"
seta s_cacheAlwaysLoad "1"
seta s_cacheSize "256"
seta in_mouse "1"
seta r_varmegs "64"
seta net_socksPassword ""
seta net_socksUsername ""
seta net_socksPort "1080"
seta net_socksServer ""
seta net_socksEnabled "0"
seta r_mergeShadows "0"
seta image_maxPreload "1"
seta image_usePrecompressedTextures "1"
seta image_useAllFormats "1"
seta image_compressBump "1"
seta image_compressSpecular "1"
seta image_compressDiffuse "1"
seta image_depth "2"
seta image_roundDown "1"
seta image_downSize "0"
seta image_anisotropy "0"
seta image_filter "GL_LINEAR_MIPMAP_LINEAR"
seta r_shadowMapBias "0"
seta r_specular "1"
seta r_debugLineWidth "1"
seta r_debugLineDepthTest "0"
seta r_forceLoadImages "1"
seta r_useStandardGL "0"
seta r_useParhelia "0"
seta r_useNV20 "1"
seta r_useNV30 "0"
seta r_useGL2 "0"
seta r_lightScale_ "2"
seta r_shadows "1"
seta r_gammaScale "1"
seta r_gammaBias "0"
seta r_stepGamma5 "16"
seta r_stepGamma4 "32"
seta r_stepGamma3 "196"
seta r_stepGamma2 "64"
seta r_stepGamma1 "128"
seta r_brightness "2"
seta r_gamma "1"
seta r_swapInterval "1"
seta r_customHeight "486"
seta r_customWidth "720"
seta r_fullscreen "1"
seta r_mode "4"
seta r_multiSamples "0"
seta r_stereo "0"
seta r_depthbits "24"
seta r_stencilbits "8"
seta r_colorbits "16"
seta r_ext_vertex_array_range "1"
seta r_ext_texture_env_combine "1"
seta r_ext_texture_edge_clamp "1"
seta r_ext_texture_filter_anisotropic "0"
seta r_ext_compress_textures "1"
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No kdyz mi sezenes DOOM III tak to rad vyskousim.
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JJ tet se ho snazim najit a nic takze nic :?
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Bench DOOM III
Kamos si kupil Atlona XP 1700+ a ma GF MX doniesol som mu DIII a celkom sa to hybalo ale co ma prekvapilo bol vysledok testu
25-30 FPS pricom pocas celeho dema to neprekrocilo hranicu asi ani 18FPS zaujimave.
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no to je prabda, v testu jede vic framu, ale to lze prikladat tomu, ze hra nemusi reagovat na tvoje pokyny a jede dle predem danych prikazu.
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Doom3
Na me sestave 2,53 na 2,95 s 1,5GBRAM DDR a Radeonem 9700Pro 350,660 mi vychazi v 1600x1200 4xAA a 4xanizotropic 37Fps!
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Doom III bench
Ja mam na svojej zostave (momentalne iba na 900) 31.4-31.5 co sa mi zda oproti 37 na 9700 slabota cakal som ze tam bude rozdiel ovela vacsi.
Samozrejme pri 1024*768 atd.
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Re: Doom III bench
Malej rozdil?Zkus si dat stejny rozliseni a AA a ani seti to nehne!
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Kurna a kde se to da stahnout ??? :?
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Doom3