Teraz po uvedeni PS3 a X-boxu360 sa uz da povedat ci to je architektura buducich PC grafik
Myslim ci cip pouzity v PS3 neni G70, G80 ... a ten v X-boxe360 R500 ci podobne.

Kua som narychlo nenasiel lepsie informacie.
http://hardware.gamespot.com/Story-ST-15016-1985-4-4-x

Napr Nvidia v PS3 je : GPU RSX @550MHz 1.8 TFLOPS floating point performance Full HD (up to 1080p) x 2 channels Multi-way programmable parallel floating point shader pipelines. RSX - 20GB/s (write) + 15GB/s (read)

Sa mi zdaju strohe informacie, na to ake zaujimave cipi to su.