Už dlouho se tady nemluvilo o PowerVR GK,tak teď jsem narazil na jednu docela zajímavou specifikaci.

Max Texture Height 4096 px
Max Texture Width 4096 px
Max Active Hardware Lights 8
Max Texture Blending Stages 8
Textures In Single Pass 16
Fixed Function
Max Texture Coordinates 8
Max Vertex Blend Matrices 98
Pixel Shader Version 3.0
Vertex Shader Version 3.0
DirectX Version Hardware Support 9.0C
Max User Clipping Planes 8
Memory And Core Clock 375 MHz synchro
VGA Core Codename PowerVR S5A2
Total Local Video Memory 256 MB
Total Local Texture Memory 254 MB
Max AGP Memory 256 MB